7 Days To Die: How To Complete Infested Clear Missions (And Why They Are Worth Doing)
7 Days To Die: Mastering Infested Clear Missions for Maximum Rewards
7 Days To Die offers diverse mission types, with infested missions standing out as particularly challenging yet rewarding. This guide covers everything you need to know about tackling these missions effectively.
Starting an Infested Clear Mission
To begin, visit one of the five traders (Rekt, Jen, Bob, Hugh, or Joe). Mission difficulty depends on the tier (higher tiers are tougher) and biome (Wasteland missions are harder than Forest missions). Infested missions unlock after completing 10 Tier 1 missions, requiring you to clear buildings teeming with tougher zombies like radiated zombies, cops, and ferals. Tier 6 missions are the most difficult but offer the best rewards. The objective remains consistent across all tiers: eliminate all enemies within a designated area.
Completing an Infested Clear Mission
Upon reaching the Point of Interest (POI), activate the mission marker. Leaving the area or dying results in mission failure. The game often guides players down a specific path, frequently marked by lighting. Avoid this path to circumvent traps. Carry building blocks to escape traps or create alternate routes to surprise enemies.
Zombies are indicated by red dots on the screen; larger dots mean closer proximity. Prioritize headshots. Be aware of special zombie types:
| Zombie Type | Abilities | Countermeasures |
|---|---|---|
| Cops | Spit toxic vomit, explode when injured | Maintain distance, use cover before they spit. |
| Spiders | Jump long distances | Listen for their screech before they jump, prepare for quick headshots. |
| Screamers | Summon other zombies | Prioritize eliminating them to prevent overwhelming hordes. |
| Demolition Zombies | Explosive package on chest | Avoid hitting their chest; if the explosive beeps, run! |
The final room usually contains the best loot, but also the largest concentration of zombies. Ensure you're fully healed and prepared before entering. Once all zombies are eliminated, report back to the trader. Beyond standard loot crates, you'll find an infested cache containing valuable supplies.
Infested Clear Mission Rewards
Rewards are random, influenced by game stage, loot stage (boosted by the Lucky Looter skill and Treasure Hunter mod), mission tier, and skill point allocation. The "A Daring Adventurer" perk significantly improves rewards; at rank 4, it allows you to choose two rewards instead of one. Selling unwanted items after the mission provides additional XP.
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