Home > News > 'Fallouts Like That Happen, It's Just Part of the Deal' — Mass Effect 1 and 2 Composer Jack Wall Discusses Why He Failed to Return for Mass Effect 3

'Fallouts Like That Happen, It's Just Part of the Deal' — Mass Effect 1 and 2 Composer Jack Wall Discusses Why He Failed to Return for Mass Effect 3

Mar 14,25(3 months ago)
'Fallouts Like That Happen, It's Just Part of the Deal' — Mass Effect 1 and 2 Composer Jack Wall Discusses Why He Failed to Return for Mass Effect 3

Composer Jack Wall has revealed why he didn't return to score *Mass Effect 3*, despite creating the beloved soundtracks for the first two games in the acclaimed series. Wall collaborated with BioWare to produce the iconic 80s sci-fi-inspired music for 2007's *Mass Effect* and its 2010 sequel, *Mass Effect 2*. The latter is frequently lauded as one of the greatest action RPGs ever made, and Wall's soundtrack, featuring the memorable "Suicide Mission," is a fan favorite and series highlight.

Wall's absence from the *Mass Effect 3* soundtrack in 2012 surprised fans. A recent interview with *The Guardian* sheds light on the situation, attributing the departure to a disagreement with then-Mass Effect development chief, Casey Hudson.

"Casey wasn't particularly happy with me at the end," Wall stated. "But I'm so proud of that score. It got nominated for a BAFTA, and it did really well… even if it didn’t go as well as Casey wanted."

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*The Guardian* alluded to "creative tension" between Wall and Hudson, though Wall remained relatively non-specific. "Fallouts like that happen; it's just part of the deal," he added. "It's one of the few times in my career that's happened, and it was a tough time, but it is what it is."

Wall offered more detail about the challenges in completing *Mass Effect 2* and integrating the "Suicide Mission" sequence, potentially offering insight into the concluding phase of his relationship with Hudson.

"It was the biggest mind-f***ing thing I've ever done in my entire life," Wall said. "And there was no one available to walk me through it, because they were all freaking out trying to finish the game. I handed it in, and they had to do a lot of massaging on their end in order to get it to work, but they did it… and the result is still one of the best ending sequences to a game that I've ever played. It was worth all that effort."

Following *Mass Effect 2*, Wall composed music for *Call of Duty* games, most recently *Black Ops 6*. BioWare is currently developing the next *Mass Effect* game, following the release of *Dragon Age: The Veilguard*. The composer for the upcoming title has yet to be announced.

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