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Orcs Must Die! Unveils New Deathtrap Feature

May 21,25(1 years ago)
Orcs Must Die! Unveils New Deathtrap Feature

Orcs Must Die! Deathtrap News

Orcs Must Die! Deathtrap is an enthralling strategy roguelike where you construct elaborate defenses to fend off relentless orc invasions. Stay updated with the latest news and developments about the game!

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Orcs Must Die! Deathtrap News

2025

May 3

⚫︎ Robot Entertainment has launched the exciting “Gnomecoming” update for Orcs Must Die! Deathtrap. This update introduces the Gnome Balloonist, adding new ceiling trap options, along with Rift Surges that amplify trap damage and Kobold Mounds that unleash waves of enemies. Players can now enjoy a new organic trap called the Orc Eater and explore the newly added Resort Canal map.

Read more: Gnomecoming Update (LIVE NOW) - New Content & More! (Steam)

April 19

⚫︎ Robot Entertainment has teased a new content update for Orcs Must Die! with a vibrant, vacation-themed social media post captioned, “SOUND THE SIRENS!” This upcoming update promises an “all-inclusive orc-slaughtering vacation package” and is set to release in early May 2025.

Read more: Orcs Must Die! Deathtrap Teases New Upcoming Content for Early May (Official Orcs Must Die! X Page)

March 26

⚫︎ The Arcane Update for Orcs Must Die! Deathtrap is now live, bringing a magical twist to the game. This major content patch introduces the new War Mage character, alongside remixed maps, innovative traps, and a formidable new enemy to challenge your defensive strategies.

Read more: Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! (Steam)

March 5

⚫︎ Patch 1.0.12 for Orcs Must Die! Deathtrap has been released, featuring extensive crash fixes, gameplay adjustments, and quality-of-life enhancements. This update resolves various crash issues, including those tied to trap placement, game startup, multiplayer disconnections, and Xbox-specific glitches. Notable gameplay fixes include corrected behavior for the Swinging Mace and Molten Gold traps, proper stacking for Threads like Giant Morningstar, and enhanced visual and status effects for elements such as poison clouds and Freeze Death. Additionally, balance adjustments have been made to enemy behaviors, including Ghostfang, Kobold Sappers, and AI pathing.

Read more: Orcs Must Die! Deathtrap Patch 1.0.12 - Bug Fix and Gameplay Mega-Update (Official Orcs Must Die! Website)

February 7

⚫︎ Patch 1.0.9 for Orcs Must Die! Deathtrap introduces significant gameplay improvements, new mechanics, and bug fixes. The new Rift Barricade trap offers high durability and the ability to boost adjacent traps at the expense of rune coins. The Thread mechanics have been revamped, allowing players to spend rune coins to reroll or skip Thread choices with scaling costs that reset per mission. The overall Thread system has been rebalanced, merging and enhancing many Threads, eliminating mutual exclusivity from several, and reclassifying “Double Wide” as a Cursed Thread.

Read more: Rift Barricades and Thread Rerolls are Coming to Orcs Must Die! Deathtrap's Patch 1.0.9 (Official Orcs Must Die! Website)

February 1

⚫︎ Orcs Must Die! Deathtrap's Patch 1.0.8 brings a host of bug fixes, balance tweaks, and quality-of-life improvements based on community feedback. Key fixes include crash resolutions, corrections to lobby visibility, and updates to ability descriptions. Quality-of-life enhancements now enable players to increase difficulty without defeating the final boss, hide damage numbers in settings, and benefit from new onboarding experiences for new profiles. Additional features include refined HUD elements, NPC notifications, and improved social menu access in mission select.

Read more: Orcs Must Die! Deathtrap Gets a New Update Addressing Major Player Feedback, Including Barricade Buffs (Official Orcs Must Die! Deathtrap Twitter)

January 28

⚫︎ Post-launch, the developers of Orcs Must Die! Deathtrap have outlined a roadmap of free content updates, promising new characters, maps, enemies, features, and game systems.

Read more: Orcs Must Die! Deathtrap is Getting New Maps, Orcs, and War Mages, as Revealed in Latest Post-Launch Snapshot (Steam)

2024

July 17

⚫︎ Robot Entertainment announced Orcs Must Die! Deathtrap, set to launch in 2025. This new installment in the beloved tower defense series expands on its humor and chaotic trap-based combat, introducing four-player co-op and roguelite elements. The game will feature randomized buffs and debuffs for heroes, traps, weapons, stats, and levels, alongside dynamic conditions like changing weather and time of day. Players can choose to battle endless waves of orcs to accumulate stacking bonuses or retreat to a central hub for permanent upgrades.

Read more: Orcs Must Die! Deathtrap to continue killing Orcs in 2025 with new co-op thrills and roguelite progression (Rock Paper Shotgun)

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