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19 Best Weapons In Divinity Original Sin 2

Mar 16,25(3 months ago)
19 Best Weapons In Divinity Original Sin 2

Summary

Divinity: Original Sin 2 offers a vast array of weapons, each with unique strengths catering to diverse playstyles and party compositions. The "best" weapon depends heavily on your character build and overall strategy. However, some weapons stand out due to their potent abilities, significant damage boosts, or invaluable perks. This list highlights some of the most powerful options available.

Updated on January 13, 2025 by Rhenn Taguiam: While Larian Studios' next project is a new IP, Divinity: Original Sin 2 continues to captivate players with its rich content and challenging gameplay. This updated guide focuses on some of the game's most sought-after weapons, including those obtained through unconventional means, powerful endgame armaments, and surprisingly effective options from NPC merchants.

  1. Fang of the Winter Dragon

Perfect for Act 1 Adventures

Bonuses and Perks

  • 4-5 Water Damage
  • 23-25 Physical Damage
  • 10% Critical Rate
  • 155% Critical Damage
  • +1 Strength
  • +1 Intelligence
  • +1 Warfare
  • +1 Hydrosophist
  • 5% Chilled (1 turn)
  • 25% Cleave

Located southwest of Fort Joy, this weapon is acquired by slaying Slane, the Chained Winter Dragon. While choosing to spare the dragon offers a different path, the Fang provides a significant early-game advantage with its damage, critical hit potential, and the valuable Chilled effect.

  1. Morning's Light

A Decent Bow for its Location

Bonuses and Perks

  • 155% Critical Damage
  • +2 Finesse
  • +1 Ranged
  • +1 Huntsman
  • Marked (2 turns)

Obtained from Corbin Day (either by freeing or killing him), Morning's Light isn't the strongest bow, but it's among the better options available early on. Its critical damage and stat boosts make it a worthwhile acquisition, though killing Corbin prevents future weapon upgrades.

  1. Eternal Stormblade

Perfect for Act 3 Adventures

Bonuses and Perks

  • 14-16 Air Damage
  • 70-78 Physical Damage
  • 15% Critical Rate
  • 155% Critical Damage
  • +3 Memory
  • +6 Initiative
  • 20% Stunned (2 turns)
  • 10% Shocked (1 turn)

Hidden in the Murky Cave (Act 3), this sword requires defeating four guardians. While not among the game's strongest weapons, it offers solid stats and useful status effects, making it a viable option for Act 3 encounters.

  1. Lohar's Two-Handed Source Hammer

A Handy Source Hammer

Bonuses and Perks

  • 82-87 Physical Damage
  • 20% Critical Rate
  • 155% Critical Damage
  • +3 Strength
  • +1 Warfare
  • +1 Two-Handed
  • 15% Knocked Down (2 turns)
  • Onslaught Skill
  • All In Skill

Reward for completing the "Shadow Over Driftwood" quest, this hammer is ideal for mid-game brawlers. Its high critical hit rate and additional skills provide a significant combat advantage.

  1. Hanal Lechet

Combine Fire and Ice

Bonuses and Perks

  • 6-7 Water Damage
  • 35-40 Physical Damage
  • +2 Strength
  • +1 Constitution
  • +1 Two-Handed
  • +1 Hydrosophist
  • 25% Frozen (1 turn)
  • 5% Chilled (1 turn)
  • 25% Cleave Damage
  • All In Skill

Found in a locked chest near an overturned carriage on the Reaper's Coast (Act 2), this weapon may lack high damage but excels at crowd control with its potent Frozen and Chilled effects.

  1. The Illuminator

Be One with Necrofire

Bonuses and Perks

  • 2-3 Fire Damage
  • 11-12 Physical Damage
  • 10% Critical Rate
  • 150% Critical Damage
  • +1 Pyrokinetic
  • 50% Necrofire (1 turn)
  • 10% Burning (1 turn)

Dropped by Scapor during the "Burning Pigs" questline, this mace inflicts both fire and physical damage. Its critical hit chance and Necrofire/Burning effects make it a powerful weapon.

  1. Dumora Lam

Poison Becomes a Friend

Bonuses and Perks

  • +3 Intelligence
  • +2 Geomancer
  • +1 Dual Wielding
  • Creates 1m Poison puddle (terrain targeting)
  • +159% Damage
  • 1 Rune Slot
  • Siphon Poison Skill

Located in a runed chest in Dramahlihk's home plane (requires Lohse in party and Malady alive), this wand offers significant stat boosts and poison manipulation abilities, making it ideal for characters utilizing poison-based strategies.

  1. Deiseis Riveil

Ramp Up Damage with an Anti-Invisible

Bonuses and Perks

  • 149-183 Physical Damage
  • +5% Critical Rate
  • +150% Critical Damage
  • +3 Finesse
  • +2 Huntsman
  • +1 Ranged
  • 25% Bleeding (2 turns)
  • 25% Cleave
  • Glitter Dust Skill

Purchased from Trader Non outside the Cathedral, this bow boasts incredibly high base damage and critical hit potential. Its Glitter Dust skill counters invisibility, adding another layer of tactical advantage.

  1. Executor Ninyan's Axe

A Meister Must Die to Acquire This Powerful Asset

Bonuses and Perks

  • 20% Critical Chance
  • 160% Critical Damage
  • +2 Strength
  • +1 Warfare
  • 10% Frozen (1 turn)
  • 20% Crippled (2 turns)
  • 10% Chilled (1 turn)

Dropped only by Executor Ninyan upon her death. Saving Meistr Siva prevents obtaining this axe. It offers significant critical hit chance, damage, and various status effect chances, making it perfect for tank-type characters.

  1. Chamore Doran

The Only Weapon with its Unique Chance Effect

Bonuses and Perks

  • 160% Critical Damage
  • +2 Intelligence
  • +1 Dual Wielding
  • +1 Summoning
  • +1 Aerotheurge
  • 20% Sleep (1 turn)
  • Immunity to Sleep

Purchased from Trader Ovis in Driftwood, this wand is unique for its chance to put enemies to sleep. Its stat boosts also make it a strong choice for spellcasters.

  1. Harrowblade

Perfect for Life Steal Sustain Builds

Bonuses and Perks

  • +160% Critical Damage
  • +3 Strength
  • 20% Suffocating (1 turn)
  • 20% Burning (1 turn)
  • +14% Life Steal

Purchased from Quartermistress Anna in the Blackpits, this two-handed sword is ideal for life steal builds. Its high critical damage, status effects, and significant life steal make it perfect for sustained combat.

  1. Loic's Discipline

Eternally Burn Enemies

Bonuses and Perks

  • +160% Critical Damage
  • +3 Memory
  • +3 Intelligence
  • +2 Pyrokinetic
  • 1m Cursed Fire (terrain targeting)

Acquired after defeating Loic the Immaculate, this wand offers significant stat boosts for spellcasters, particularly those focused on Pyrokinetic abilities. The Cursed Fire effect provides persistent area-of-effect damage.

  1. Voor D'Aravel

Perfect for Tanks

Bonuses and Perks

  • Guardian Angel Skill
  • 9 Poison
  • +3 Strength
  • +2 Constitution
  • +2 Warfare
  • 25% Taunt (2 turns)

Found in an ornate chest in the Lizard Consulate's Garden (Arx), this sword is perfect for tank characters. Its Guardian Angel skill redirects damage meant for allies, while its other perks enhance its defensive and offensive capabilities.

  1. The Reckoning

Perfect for Battlemages

Bonuses and Perks

  • 150% Critical Damage
  • +2 Strength
  • +2 Intelligence
  • +2 Necromancy

Dropped by The Hammer, this two-handed mace offers high critical damage and stat boosts, making it ideal for strength and intelligence-based builds, particularly battlemages.

  1. Vord Emver

A Powerful Ranged Weapon for Cryo Specialists

Bonuses and Perks

  • 125-131 Water Damage
  • 208-218 Physical Damage
  • 5% Critical Rate
  • 155% Critical Damage
  • +3 Finesse
  • +2 Huntsman
  • +1 Ranged
  • -1 Movement
  • 20% Frozen (2 turns)
  • 20% Life Steal
  • 5% Accuracy
  • Cryotherapy Skill

Held by one of Karon's minions during the "Past Mistakes" quest, this crossbow boasts high damage, critical hit potential, and the useful Cryotherapy skill.

  1. Lucian's Divine Staff

Heal and Magic Missile in One Staff

Bonuses and Perks

  • 219-267 Water Damage
  • 155% Critical Damage
  • +3 Intelligence
  • +2 Constitution
  • +2 Wits
  • +2 Hydrophist
  • +6 Initiative
  • Healing Ritual Skill
  • Staff of Magus Skill

Stolen from a chest in the Arx Cathedral, this staff offers potent water damage, significant stat boosts, and two powerful skills: Healing Ritual and Staff of Magus.

  1. Domoh Dumora

Burn and Bleed in One Dagger

Bonuses and Perks

  • Burning
  • Bleeding (3 turns)
  • +110% Damage
  • Terrified (1 turn)
  • Backstabbing Skill

Found under a pet basket outside Arhu's Chambers (Arx), this dagger is considered the best in the game due to its high damage, ability to inflict both Burning and Bleeding, and the Terrifying Cruelty effect.

  1. Swornbreaker

An Unrepairable Sword

Bonuses and Perks

  • +3 Strength
  • +3 Intelligence
  • +2 Necromancy
  • 20% Accuracy
  • 20% Critical Rate
  • +165% Damage
  • Swornbreaker Skill

Found in the Vault of Linder Kemm or crafted on the Nameless Isle. This sword boasts incredible damage and stat boosts. Its unrepairable nature is its only significant drawback.

  1. Falone Scythe

A Scythe with Impressive Crit Potential

Bonuses and Perks

  • +3 Strength
  • +1 Two-Handed
  • 25% Decay (2 turns)
  • 20% Critical Rate
  • 260% Damage
  • Living on the Edge Skill
  • All In Skill

Stolen from a statue in the Arx Cathedral, this scythe is considered the most powerful weapon in the game. Its high damage, critical hit potential, and the game-changing Living on the Edge skill make it a top choice.

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